![]() 1996).Īfter the underground success of Katsuhiro Otomo’s Akira (1982), anime had begun finding its footing in America and Europe, introducing a generation of fans to the seemingly endless possibilities of the medium. I thought this theme would be more effectively conveyed through animation” (“Production Report”, Production I.G. There are only a few movies, even out of Hollywood, which clearly portray the influence and power of computers. I had the same feeling about Patlabor and I thought it would be interesting to make a film that took place in the near future. I am also interested in computers through my own personal experience with them. “My intuition told me that this story about a futuristic world carried an immediate message for our present world. ![]() In the 1996 DVD extras of Ghost in the Shell, Oshii states that he intended to create something futuristic while pertaining to issues of the world at present:
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